And we moved to Tumblr. Where the majority of us are way more active (unfortunately), so here's the link. Please don't be mad? :'D
Mabi Derps!
Life of the Complaisant
A Mabinogi Story
Friday, August 10, 2012
We suck at updating...
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Monday, April 2, 2012
Star Rider Character Cards
The new character cards for this month is out: the Star Riders, motivating us to follow our dreams since March 30th, 2012! So what do you guys think, do you like it? I personally thought they were kinda weird looking at first and I still don't like the hats, but the female outfits are adorable--especially the skirts! For me it looks like a mix of Sailor Moon and a flight attendant...is that just me?
*Edit [04/15/12]: Well, in the end, I got it. It's sooo cute!! It has a white jacket that's laced with pink, and a green skirt with green leggings. Honestly I don't really like the green leggings but I can't do anything about it yet. -_- I might dye it if I can find a good colour.
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| Human |
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| Giant |
The Star Rider cards will be out until April 20th and it costs 9,500NX. With purchasing the card, you will get an in-game title called "Soldier of Love" (more Sailor Moon influence? :'D) and +7 Will as a stats boost; along with that you will also get a new assortment of hair styles, lips, and eyes when you rebirth or create a new character with the card.
I'm conflicted on whether or not I want it, it seems adorable but also kind of pointless at the same time. The Will points would be nice because that will help increase Critical Hit and maximum/minimum wound rates, however right now I have the Lightshedder title and that seems much more advantageous.
What about you guys, are you going to get it? Do you already have it, and if you do, do you like it? Was it worth the buy or not?
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| Elf |
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Saturday, March 31, 2012
Transformations
Hello fellow Mabinogians, I know its been a while, but recently, we've all accomplished an awesome goal. All of the members of the party now have their transformations! Aslenderman, Desolin, and Felix all have the beast form, which are the Falcon for Aslenderman and Desolin, while Felix has the Savage Beast. Vanda has her Paladin transformation, and nobody in the party is going to be a Dark Knight. Aslenderman is currently the only one with Demigod, with the others hopefully catching up on that. So in light of this. I'll be explaining how transformations work since it can be a bit complicated.
Transformations are all obtained from completing a series of quests. For elves and giants, the amount of quests they must go through is shorter than the ones for humans. Humans must complete Generation 2 to become a Paladin, and for those wanting to be a Dark Knight they must complete both G2 and G3 (G3 can be skipped to get to the small series of quests to turn into a Dark Knight).
If you are human, you have a choice between Paladin or Dark Knight, but once you change to Dark Knight, you can't turn back, so this is a very important and unchangable choice you may make. Everytime you use your transformation (excluding Demigod), your health, stamina/hunger, and mana will go back to full and you will recover most (but generally not all) of your wounds.
The Demigod transformation is available to all races and is received upon the completion of G10. The remaining 3 demigod skills will be received upon completing G11 (Shadow Spirit) and G12 (Wings of Rage and Wings of Eclipse).
Transformations excluding Demigod can be used once per in-game day and are reset everyday day at 6am, which is why you see many people transform at 5:50am in order to take advantage of a free transformation. Transformations will last a few hours in game depending on the amount of rebirths, level ups, and age. Once a transformation is nearing its ending time, it will give you a warning that the skill will cancel with the exception of the Dark Knight transformation. Demigod is usable every 10 minutes in real life.
Transformations change appearance based on rank (excluding Demigod, which changes on Goddess Support). The transformation stages are Rank F, Rank A, Rank 5, and Rank 1.
Spirit of Order transforms you and boosts health, mana, stamina, defense, and protection.
Power of Order boosts strength and will.
Eye of Order boosts dexterity and balance.
Sword of Order boosts damage and injury rate.
Paladin Heavy Stander reduces damage and flinching from melee attacks.
Paladin Natural Shield reduces damage and flinching from ranged attacks.
Paladin Mana Deflector reduces damage and flinching from magical attacks.
Unlike other transformations, Paladins lack two things. First, when you get the transformation, it lacks the passive defences (the last three on the list). In order to get those, you need to go through a miniquest after completing G2 and upon completion of that, you will receive all three passive defences. Secondly, Paladins are the only transformation that does not have an active skill (a skill that actually does something while in Paladin form). Paladins and Falcons don't always activate all three passive defences when transforming as the passive defences activate randomly. It is possible to have all three activate, but there will always be one active every time. Paladins also can get pets that transform into Paladins whenever the owner transforms. These pets are the Borzoi, Greyhound, and Siberian Husky. The progression in ranks goes from Paladin, White Knight, Holy Knight, and Champion. The different ranks look like this (males on left, female on right):
Soul of Chaos transforms you and boosts health, mana and stamina.
Control of Darkness is used to take control of monsters.
Body of Chaos boosts strength and balance.
Hands of Chaos boosts dexterity and injury rate.
Mind of Chaos boosts intelligence and critical.
Dark Heavy Stander reduces damage and flinching from melee attacks.
Dark Natural Shield reduces damage and flinching from ranged attacks.
Dark Mana Deflector reduces damage and flinching from magical attacks.
Dark Knights transformations are fairly random and will give different stats everytime it is used. Modifiers are an addition 60%, 100%, or 180% of the base for the transformation each time it is used and has four possible outcomes. The active skill for Dark Knights is called Control of Darkness. This skill allows the Dark Knight to control monsters up to a certain CP (Combat Power).This is fairly useful for taming aggressive monsters or luring monsters to specific places. Dark Knights and Savage Beasts always activate all three passive defenses upon transforming.
Unlike the other transformations, the Dark Knight transformation doesn't just turn off after a set time period. Instead, Dark Knights enter a "disarm" phase where the health of the Dark Knight drops by 10 health per second until the Dark Knight runs out of health and then untransforms. This can be avoided by untransforming during the drain period. However, Dark Knights can also make their tranformation last long by drinking health potions or having someone heal them. The disarm health drain can also temporarily be paused by being attacked. Dark Knights can also get pets that tranform into Dark Knights whenver the owner transforms. These pets are the Bombay, Bengal, and Siamese. The progression in ranks goes from Dark Knight, Black Knight, Chaos Knight, and Infra Black. The different ranks look like this (males on left, female on right):
Armor of Connous boosts will and protection.
Sharpness of Connous boosts dexterity, critical and balance.
Mind of Connous boosts mana and intelligence.
Connous Heavy Stander reduces damage and flinching from melee attacks.
Connous Natural Shield reduces damage and flinching from ranged attacks.
Connous Mana Deflector reduces damage and flinching from magical attacks.
After completing the small series of quests, elves will be rewarded with Beast mode (transformation). The form of the falcon is the elf's natural power. Falcons and Paladins don't always activate all three passive defences when transforming as the passive defences activate randomly. It is possible to have all three activate, but there will always be one active every time. The Falcon active skill is called Elven Magic Missile. It shoots a special magical attack that is either ice, fire, or lightning and can strike multiple targets for high damage. The progression in ranks goes from Falcon, Falcon Justice, Falcon Wave, and Falcon Sage. The different ranks look like this (males on left, female on right):
Life of Physis boosts strength, will, and stamina.
Shield of Physis boosts health and protection.
Spell of Physis boosts mana, intelligence,and critical.
Physis Heavy Stander reduces damage and flinching from melee attacks.
Physis Natural Shield reduces damage and flinching from ranged attacks.
Physis Mana Deflector reduces damage and flinching from magical attacks.
After completing the small series of quests, giants will be rewarded with Beast mode (transformation). The form of the savage beast is the giant's natural power. Savage Beasts and Dark Knights always activate all three passive defenses upon transforming. The Savage Beast active skill is called Giant Full Swing. Giant Full Swing allows the giant to make a powerful overexaggerated swing that deals high damage to a wide range of targets. The skill can be used with any weapon, but using anything that is not a giant's two handed weapon (a giant mallet for example) will do reducded damage. The progression in ranks goes from Savage Beast, Beast Slugger, Iron Beast, and Beast Lord. The different ranks look like this (males on left, female on right):
Transformations are all obtained from completing a series of quests. For elves and giants, the amount of quests they must go through is shorter than the ones for humans. Humans must complete Generation 2 to become a Paladin, and for those wanting to be a Dark Knight they must complete both G2 and G3 (G3 can be skipped to get to the small series of quests to turn into a Dark Knight).
If you are human, you have a choice between Paladin or Dark Knight, but once you change to Dark Knight, you can't turn back, so this is a very important and unchangable choice you may make. Everytime you use your transformation (excluding Demigod), your health, stamina/hunger, and mana will go back to full and you will recover most (but generally not all) of your wounds.
The Demigod transformation is available to all races and is received upon the completion of G10. The remaining 3 demigod skills will be received upon completing G11 (Shadow Spirit) and G12 (Wings of Rage and Wings of Eclipse).
Transformations excluding Demigod can be used once per in-game day and are reset everyday day at 6am, which is why you see many people transform at 5:50am in order to take advantage of a free transformation. Transformations will last a few hours in game depending on the amount of rebirths, level ups, and age. Once a transformation is nearing its ending time, it will give you a warning that the skill will cancel with the exception of the Dark Knight transformation. Demigod is usable every 10 minutes in real life.
Transformations change appearance based on rank (excluding Demigod, which changes on Goddess Support). The transformation stages are Rank F, Rank A, Rank 5, and Rank 1.
Paladin
Paladin is one of the two human transformations. Skills for the transformation do the following:Spirit of Order transforms you and boosts health, mana, stamina, defense, and protection.
Power of Order boosts strength and will.
Eye of Order boosts dexterity and balance.
Sword of Order boosts damage and injury rate.
Paladin Heavy Stander reduces damage and flinching from melee attacks.
Paladin Natural Shield reduces damage and flinching from ranged attacks.
Paladin Mana Deflector reduces damage and flinching from magical attacks.
Unlike other transformations, Paladins lack two things. First, when you get the transformation, it lacks the passive defences (the last three on the list). In order to get those, you need to go through a miniquest after completing G2 and upon completion of that, you will receive all three passive defences. Secondly, Paladins are the only transformation that does not have an active skill (a skill that actually does something while in Paladin form). Paladins and Falcons don't always activate all three passive defences when transforming as the passive defences activate randomly. It is possible to have all three activate, but there will always be one active every time. Paladins also can get pets that transform into Paladins whenever the owner transforms. These pets are the Borzoi, Greyhound, and Siberian Husky. The progression in ranks goes from Paladin, White Knight, Holy Knight, and Champion. The different ranks look like this (males on left, female on right):
Here's a video example of our very own Paladin, Vanda:
Dark Knight
Dark Knight is the second human transformation. Skills for the transformation do the following:Soul of Chaos transforms you and boosts health, mana and stamina.
Control of Darkness is used to take control of monsters.
Body of Chaos boosts strength and balance.
Hands of Chaos boosts dexterity and injury rate.
Mind of Chaos boosts intelligence and critical.
Dark Heavy Stander reduces damage and flinching from melee attacks.
Dark Natural Shield reduces damage and flinching from ranged attacks.
Dark Mana Deflector reduces damage and flinching from magical attacks.
Dark Knights transformations are fairly random and will give different stats everytime it is used. Modifiers are an addition 60%, 100%, or 180% of the base for the transformation each time it is used and has four possible outcomes. The active skill for Dark Knights is called Control of Darkness. This skill allows the Dark Knight to control monsters up to a certain CP (Combat Power).This is fairly useful for taming aggressive monsters or luring monsters to specific places. Dark Knights and Savage Beasts always activate all three passive defenses upon transforming.
Unlike the other transformations, the Dark Knight transformation doesn't just turn off after a set time period. Instead, Dark Knights enter a "disarm" phase where the health of the Dark Knight drops by 10 health per second until the Dark Knight runs out of health and then untransforms. This can be avoided by untransforming during the drain period. However, Dark Knights can also make their tranformation last long by drinking health potions or having someone heal them. The disarm health drain can also temporarily be paused by being attacked. Dark Knights can also get pets that tranform into Dark Knights whenver the owner transforms. These pets are the Bombay, Bengal, and Siamese. The progression in ranks goes from Dark Knight, Black Knight, Chaos Knight, and Infra Black. The different ranks look like this (males on left, female on right):
Here is a video example of a Dark Knight from some guy on Youtube:
Here's an example of the Control of Darkness skill:
Falcon
Falcon is the beast form and tranformation of the elves. Skills for the transformation do the following:
Fury of Connous transforms you and boosts stamina, strength, and health.
Elven Magic Missile fires an elemental attack from a bow, crossbow, or wand.Armor of Connous boosts will and protection.
Sharpness of Connous boosts dexterity, critical and balance.
Mind of Connous boosts mana and intelligence.
Connous Heavy Stander reduces damage and flinching from melee attacks.
Connous Natural Shield reduces damage and flinching from ranged attacks.
Connous Mana Deflector reduces damage and flinching from magical attacks.
After completing the small series of quests, elves will be rewarded with Beast mode (transformation). The form of the falcon is the elf's natural power. Falcons and Paladins don't always activate all three passive defences when transforming as the passive defences activate randomly. It is possible to have all three activate, but there will always be one active every time. The Falcon active skill is called Elven Magic Missile. It shoots a special magical attack that is either ice, fire, or lightning and can strike multiple targets for high damage. The progression in ranks goes from Falcon, Falcon Justice, Falcon Wave, and Falcon Sage. The different ranks look like this (males on left, female on right):
Here is a video example of our very own Falcon, Aslenderman:
Here's an example of the Elven Magic Missile skill:
Savage Beast
Savage Beast is the beast form and transformation of the giants. Skills for the transformation do the following:
Daemon of Physis transformsyou and boosts dexterity, damage, and balance.
Giant Full Swing is an attack that performs a swing to hit multiple enemies with high damage.Life of Physis boosts strength, will, and stamina.
Shield of Physis boosts health and protection.
Spell of Physis boosts mana, intelligence,and critical.
Physis Heavy Stander reduces damage and flinching from melee attacks.
Physis Natural Shield reduces damage and flinching from ranged attacks.
Physis Mana Deflector reduces damage and flinching from magical attacks.
After completing the small series of quests, giants will be rewarded with Beast mode (transformation). The form of the savage beast is the giant's natural power. Savage Beasts and Dark Knights always activate all three passive defenses upon transforming. The Savage Beast active skill is called Giant Full Swing. Giant Full Swing allows the giant to make a powerful overexaggerated swing that deals high damage to a wide range of targets. The skill can be used with any weapon, but using anything that is not a giant's two handed weapon (a giant mallet for example) will do reducded damage. The progression in ranks goes from Savage Beast, Beast Slugger, Iron Beast, and Beast Lord. The different ranks look like this (males on left, female on right):
Here is a video example of our very own Savage Beast, Felixvonflin:
Here's a video example of the Giant Full Swing skill:
Tranformation Training
Training your transformation skills is different from training your other skills. Transformation skills don't rely on AP to rank up, but rather level ups to count towards training. Each time you level up (exploration level ups don't count) you will get a small portion of training for your transformation. These points will automatically be put into Spirit of Order/Soul of Chaos/Fury of Connous/Daemon of Physis and will continue to fill up the training for that skill until it is full. After the training is full, you will not get any extra training towards your transformation and causes the points to be wasted. You are able to train your transformation skills at any time as long as you have at least one point in your main transformation skill (one of the four that were just listed). In order to train any of the transformation skills, you need to move to the transformation tab under your skills and click the "Train" button.
After you click the train button, you should come up to a screen similar to this one:
This window is where you do all transformation training. To train different skills, you have to move points from the main transformation skill (the one at the top) to the skills you want to train using the +1, +10, and MAX buttons. Each level up will bring in 10 points and will be scaled up or down in order to reach proper spending per skill. Once you spend the points in a skill of your choice, you can either reset the spent points to put them back into the main transformation skill or click the "OK" button at the bottom left. Once you click OK, the points are stuck in the skill permanently and can't be refunded. As you can see from Aslenderman's transformation training screen, the only things I have some training in are Fury of Connous (Rank 5), Sharpness of Connous (Rank 6), and Elven Magic Missile (Rank F). Elven Magic Missile was a slip up from earlier on when I was learning how to work with the points and now it taints my transformation training (aesthetically speaking).
Here's a little video clip with a demonstration on how to spend points and showing that points scale up or down to remain equal.
Demigod
Demigod is a secondary transformation that is received upon completion of G10. You can use this transformation by itself or along with the regular transformations. When you transform into Demigod, an explosion effect happens around you and enemies will take damage. Demigod offers increased regenerationg for health, mana, and stamina as well as an increase in movement speed, Advanced Heavy Stander (at a set rate, which means occassionally you will not be interrupted or knocked down), reveals the dungeon map for the floor, gives an Arat berry effect, and can discover artifacts in Iria that are hidden.
When in Demigod mode, you also have access to multiple Demigod skills. Fury of Light and Spear of Light are the default skills when you receive Demigod with Shadow Spirit given during G11 and Wings of Rage and Wings of Eclipse given on completion of G12. Once you complete G12, you have the option to choose between Goddess Support. You can side with Neamhain and have access to Spear of Light and Fury of Light, or side with Morrighan and have access to Wings of Rage and Wings of Eclipse. Shadow Spirit is available despite which Goddess you pick as it is given to you by Cichol. Spear of Light is a high damage attack that hits enemies between you and the target and is capable of hitting over 2,000 damage. Fury of Light sends balls of light towards all attackable objects near you and will stun and damage enemies repeatedly for 12 seconds. Shadow Spirit lets you steal dead enemies' shadows and send them to continuously damage enemies. Wings of Rage is similar to Spear of Light, but it does let damage during its explosion, but has residual damage afterwards. Wings of Eclipse shields the player from damage and causes reduced damage, Advanced Heavy Stander, and an 100% auto-defense against attacks. You can change between Goddess Support freely after G12 after going through a short process.
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| The one on the left supports Morrighan, the right supports Neamhain. |
Unlike the other transformations, Demigod loses skill experience and training whenever a skill is used. This also means that skill ranks from using demigod skills can go down once the experiece gets low enough until you are completely out of experience. Leveling up gives training to demigod skills and rebirthing gives 20 times the experience a level up gives to demigod skills. The demigod skills that receive training on level ups/rebirths depend on your Goddess Support.
If you support Neamhain, training goes to Awakening of Light (demigod transformation), Spear of Light, Fury of Light, and Shadow Spirit. If you are sided with Morrighan, training goes to Awakening of Light, Wings of Rage, Wings of Eclipse, and Shadow Spirit. Training demigod skills is the same as training regular skills, once you get enough experience for it to be able to rank up, click the "advance" button and it will ask you if you want to rank the skill up. This also doesn't require AP, only level ups/rebirths.
Here's a video with a short demigod demonstration.
Well this is all I have for transformations right now. I hope this helps you with your training and I'm sorry that this is such a long post. I've been working on it for days, but I kept getting distracted lol. Anyways, I'm heading to bed soon. Maybe. Eh. So tired :'D.
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Sunday, March 25, 2012
Our Absence
All right, guys. Sorry that we have ALL literally been absent for a couple of months.
Some of has us gotten jobs, and add schoolwork onto that and they basically don't have time to do anything. I personally have just had school work to deal with and didn't really feel like playing--plus my account was hacked along with Desolin's.
I apologise that we didn't make a post stating that we were going to be absent from making posts and for leaving you guys hanging. It was really rude of us and inconsiderate. I'm going to remember this so we can improve ourselves in the future.
I'm actually going to put more time into this blog now and make up for lost time if I can. I made this place, I must take care of it. So expect to see a lot of blue. :)
~Vanda.
Some of has us gotten jobs, and add schoolwork onto that and they basically don't have time to do anything. I personally have just had school work to deal with and didn't really feel like playing--plus my account was hacked along with Desolin's.
I apologise that we didn't make a post stating that we were going to be absent from making posts and for leaving you guys hanging. It was really rude of us and inconsiderate. I'm going to remember this so we can improve ourselves in the future.
I'm actually going to put more time into this blog now and make up for lost time if I can. I made this place, I must take care of it. So expect to see a lot of blue. :)
~Vanda.
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Thursday, January 5, 2012
Our very own Livestream Channel!
Would you look at that! The team here is getting pretty bold and creative making a livestream channel! Much less hassle with recording short clips now! Aside from that, this is all Elavius' idea.
The link is below!
Our Livestream Channel Page
On a side note, this is all from Desolin's screen. o u o
But it should be good enough right?
The link is below!
Our Livestream Channel Page
On a side note, this is all from Desolin's screen. o u o
But it should be good enough right?
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